Video Games
Music, Sound Design, Audio Implementation
Soundtracks
Credits
Sound Design & Audio Implementation
I have a background in using Wwise to integrate audio into both Unity and Unreal Engine, as well as scripting to integrate the sounds. My expertise ensures an interactive audio experience during the game, enhancing the playing experience. Furthermore, I am learning FMOD, which I will share with a video demonstration very soon.
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Wwise Sound Design Reel- Cube game
Using the Wwise 101 and 201 courses, I created the music and sound effects for the Cube game, and impllemented it to Wwise.
Wwise + Unity Demo Reel
Connecting Wwise and Unity, I implemented music for a game concept I created for exploring Puerto Rico and unlocking the map.
I make music for 6 different parts of the game, each having 3 layers that build as you go through the levels. Each part has a different genre of music connected to Puerto Rico or the Caribbean.
Wwise + Unreal Demo Reel
In this third world map, I use scripting with the Unreal blueprints to add music. I switch from one state to another once I go to a specific platform, and switches back once I leave it.
Join me on this musical odyssey
Together, let’s explore the limitless possibilities of sound and experience the magic of music like never before.